NESS

2D Artist | Illustrator

Hi I'm Ness!I'm a Canadian artist formally trained in concept design & illustration. I love all things art and game related!I enjoy using art to solve the creative challenges unique to games, while enhancing a broader vision beyond the artwork.
I thrive on being part of a talented team that is pushing the boundaries of immersive entertainment; witnessing how my work seamlessly fits into a project and captivates players, fuelling their imagination.
Interested in working with me? Feel free to send me an email!


NESS

2D Artist | Illustrator

Hi I'm Ness!I'm a Canadian artist formally trained in concept design & illustration. I love all things art and game related!I enjoy using art to solve the creative challenges unique to games, while enhancing a broader vision beyond the artwork.
I thrive on being part of a talented team that is pushing the boundaries of immersive entertainment; witnessing how my work seamlessly fits into a project and captivates players, fuelling their imagination.
Interested in working with me? Feel free to send me an email!









NESS

2D Artist | Illustrator

Here are some of my past works for:Hyper Hippo   ||   Snail Gamesview by clicking on one of the logos!




















Hyper Hippo


Adventure Communist © Hyper Hippo Entertainment Ltd

Dappervolk


Dappervolk © Snail Games


NESS

2D Artist | Illustrator

This section contains miscellaneous work.
























Chibi Live2D Rigged


Stylized 2.5D character, rigged and face tracking via webcam.

Heartsteel Aphelios - A Quiet Moment


Heartsteel Aphelios producing a new song, and he suddenly gets a text.

Violet Evergarden


Violet Evergarden.
Leaned back into my comfort zone for this piece.

Corsair Quinn


Corsair Quinn swinging across the ship with Valor & crew.Created for CGverse mentorship with Augusto Quirino . Many thanks for his guidance & feedback!

Spirit Blossom Thresh - Going Home


Thresh leading the player back out of the spirit realm after the Spirit Blossom Event (2020)"It's time to go home."Many thanks to Fortune K. and Timo C. for their guidance & feedback!

Ephemeral - Pink and Blue


I wanted to try a more sweet vibe with a periwinkle sky and pink clouds.I also wanted to try and push the hand towards the viewer.Next time, I'll try to have more depth with the hair and clothing!

A Fine Summer Day


With this piece, I wanted to capture a warm breeze with blue skies and large clouds.

This was a challenging illustration, since I wanted to have a low-key/low contrast lit scene, which is the opposite of what I typically do.I had an alternative version that I scrapped that added some bright rim light on to the character.I liked both but the low contrast version won out as it was what I wanted to achieve.

Zhongli


A portrait of a character from Genshin Impact: Zhongli standing under a tree in the city.

Academy Skin Concept


Warrior Art Camp & Concept Design for Game Cosmetics with Tim Guo .
Original Character 'Yeona' designed by Tim Guo.
Chosen theme was an Academy skin line.

Final character skin & weapon design.

Ephemeral - Concept 2024


(2024)Character design for an original character made in 2021, updated in 2024.
She roams at her own pace across the galaxy, with a cloak weaved from constellations.

(2022)Using Live2D, I also created and rigged a 2.5D face-tracking model with an early prototype design of this character.

Carpenter & Tailor - Concepts


At first, a style exploration exercise. Now part of my game :)Design & expression sheet for a carpenter character for an on-going game project. In particular, I wanted to have a subtly expressive NPC.The other character is a tailor, who's much more expressive with 'negative' emotions.Both of these characters have been redesigned quite a lot since their first iteration from when I was in school.


some very old explorations that survived